Xbox Kinect vs. Playstation Move

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Difference between Xbox Kinect and Playstation Move

The gaming world has always been the stage for numerous wonderful technological innovations, and it seems that no sooner has one system been introduced that another is already waiting in the wings ready to unleash a whole new flurry of added features and enhanced capabilities. Either that or you are looking at a redesign that promises to take your gaming to another level of fun and innovation. Two such devices are the Xbox Kinect and the PlayStation Move, both of which are the subject of this comparison.

Xbox Kinect
Playstation Move

Hardware Requirements

The Xbox Kinect requires only a web cam, as opposed to the PlayStation Move, which requires a wand or control stick. In fact, the PlayStation Move requires one or more wands depending on the game (in addition to a web cam of course), and some games may require a secondary controller besides.

In Use

At this point, one of the biggest hindrances to extensive testing of the Xbox Kinect is the fact that there are so few games that support it. Nevertheless, some testing has been done on a 3D demo app, which involves a Breakout-style handball game play. Almost immediately, it became apparent that the player’s depth perception is affected by the 2D rendering of the movements in what is otherwise a 3D playing field. This makes it a lot more challenging to judge the movements of fast moving objects. The PlayStation Move is a lot more elegant on the other hand, and we got similar performance as that you could get from the Nintendo Wii. In fact, we have to say that the PlayStation Move is just a little bit more precise and less jittery than the Wii Motion Plus.

Work In Progress

While both devices are quite impressive and do hold tremendous promise for the future, one can't help but feel that a little more work needs to be done in order to get them up to modern gaming standards. The Xbox Kinect’s issues with depth perception is one that clearly need improvement, and it will probably take a few revisions before Xbox gets it just right. The PlayStation Move is a bit more promising, and has been tested extensively in a lot more games, but like the Xbox Kinect, it too gives off the feel of being a work in progress. The performance of the controller is stable as a whole, but a few ore tweaks are necessary in order to get it up to the level of say, Nintendo, which is undoubtedly the king of the motion-controlled gaming hill.


Xbox Kinect

  • A camera-only motion control system
  • Utilizes only a webcam with no wand or control stick needed
  • Onscreen animation locks onto physical in real-time
  • Depth perception is a bit hampered

PlayStation Move

  • Utilizes a wand-and-cam system
  • Requires the PlayStation Eye Web cam and one or more Move wands
  • Some games may require a "subcontroller"
  • Offers similar performance to the Nintendo Wii
  • Even more precise than the Wii Motion Plus
  • Less jittery cursor action than the Wii

Which one would you prefer?
  • Xbox Kinect
  • Playstation Move

comments 5 Comments

  • Andrew . 3+ yrs. ago

Also the prices yes you do need a lot more for the playstaion but all in all you will prob get all you need with the move a controler the camer and the nav stick and evern an other wand for the same price and the kinect and also dosnt the kinect remind you off somthing that has bin done befor althought tech has got better its not realy anyhting new

  • GamerX . 3+ yrs. ago

i guess wii is not the only one huh? i have a wii and i have to say that im very impressed with the move and the kinect but i think move beats them both.

  • Samone . 3+ yrs. ago

This is for Andrew, I am a few months late, but, do you realize that microsoft is who did it before....and by the way mircosoft makes xbox etc...get with the program dude.

  • natalie . 3+ yrs. ago

err can anyone remeber the eye toy this tech is years old

  • gad . 3+ yrs. ago


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