Answers
Direct 3D - 6
GOOD
I game a lot, so it seems more important to me.
gpu
N/A
Direct3D gets the most stunning visuals onto the most machines.
because asfadaf ag dg
OpenGL - 23
Open source, consistent support, compatibility
I use Linux.
Cross-platform support.
I just want to see the results.
Faster, cleaner, bigger potential, runs everywhere.
Free, open, portable and all around better.
Cross platform, easier to learn (better tutorials) etc.
OpenGL is much much much more widely supported, and is the standard. Direct3D is basically an API layer over the OpenGL stuff, which Windows has to support anyway. It also costs money to develop with.
because directx it's too limited
(1) OpenGL is an open industry standard that is ported to platforms including Windows, Linux and OS X.
(2) Cross-platform games using OpenGL and ported to Windows, Linux, and OS X are among the most stable, high-performance, full-featured games available to the consumer.
Due to it's wide use :)
more open, and will be standard
pref
better API!
multi platform
Better support for developers, easier to use, faster, cross-platform (If it can do 3D, it does OpenGL)
I've always found OpenGL to produce slightly better image quality. The blacks are always blacker and this leands to richer colors. I've also found most games that use OpenGL tend to have deeper shadows, more realistic blending and generally more depth of field
Cross-Platform
cause i use opengl to record with fraps
gl is fucken awesome
Because OpenGL is not restrited to a certain plaform.
- multiplatform
- clear API
For its ability to work on multiple operating systems.
Direct X - 3
Faster
fvbb
i think is faster